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Author SHA1 Message Date
konggd a59b830727 Update README.md 2026-08-20 19:08:39 +00:00
konggd 0ad2fb9242 Add README.md 2026-08-20 19:08:26 +00:00
konggd 440f43bc54 Use all available cores instead of 16 2026-08-18 22:44:45 +02:00
konggd bdefbe57be Add min_zoom to contours 2026-08-18 22:40:14 +02:00
konggd 2ff9f4e293 Merge a couple of highway elements 2026-06-26 12:16:53 +02:00
3 changed files with 16 additions and 5 deletions
+6
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@@ -0,0 +1,6 @@
# Longer Tiles (formerly StrikeMaps TileSchema)
A free planetiler YAML based tileschema, focused on containing as much data as possible
<br>
It is developed as a part of the Strike Maps project
+2 -2
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@@ -144,7 +144,7 @@ single_planet() {
--hgtdir=work/hgt \ --hgtdir=work/hgt \
--sources=view1,view3 \ --sources=view1,view3 \
--simplifyContoursEpsilon=0.001 \ --simplifyContoursEpsilon=0.001 \
-j16 \ -j$(nproc --all) \
--max-nodes-per-tile=0 \ --max-nodes-per-tile=0 \
--output-prefix="./work/contours/$REG/con" --output-prefix="./work/contours/$REG/con"
@@ -195,7 +195,7 @@ generate_region() {
--hgtdir=work/hgt \ --hgtdir=work/hgt \
--sources=view1,view3 \ --sources=view1,view3 \
--simplifyContoursEpsilon=0.001 \ --simplifyContoursEpsilon=0.001 \
-j16 \ -j$(nproc --all) \
--max-nodes-per-tile=0 \ --max-nodes-per-tile=0 \
--output-prefix="./work/contours/$(system_path "${PATH_ARG}")/con" --output-prefix="./work/contours/$(system_path "${PATH_ARG}")/con"
+8 -3
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@@ -91,6 +91,7 @@ layers:
features: features:
- source: contour - source: contour
geometry: line geometry: line
min_zoom: 5
attributes: attributes:
- key: ele - key: ele
type: get type: get
@@ -193,14 +194,14 @@ layers:
- source: osm - source: osm
geometry: polygon geometry: polygon
include_when: include_when:
landuse: [commercial, construction, education, fairground, industrial, residential, retail, institutional, aquaculture, allotments, farmland, farmyard, animal_keeping, flowerbed, forest, logging, greenhouse_horticulture, meadow, orchard, plant_nursery, vineyard, depot, garages, highway, port, railway, basin, salt_pond, brownfield, cemetery, grass, greenfield, landfill, military, quarry, recreation_ground, religious, village_green, greenery, winter_sports] landuse: [commercial, construction, education, fairground, industrial, residential, retail, institutional, aquaculture, allotments, farmland, farmyard, animal_keeping, flowerbed, forest, logging, greenhouse_horticulture, meadow, orchard, plant_nursery, vineyard, depot, garages, highway, port, railway, basin, salt_pond, brownfield, cemetery, grass, greenfield, landfill, military, quarry, recreation_ground, religious, village_green, greenery, winter_sports]
amenity: [college, dancing_school, driving_school, first_aid_school, kindergarten, language_school, library, surf_school, toy_library, research_institute, training, music_school, school, traffic_park, university, parking, parking_space, clinic, dentist, doctors, hospital, nursing_home, pharmacy, social_facility, veterinary, gambling, courthouse, fire_station, police, prison, townhall, crematorium, dive_centre, funeral_hall, grave_yard, marketplace, monastery, mortuary] amenity: [college, dancing_school, driving_school, first_aid_school, kindergarten, language_school, library, surf_school, toy_library, research_institute, training, music_school, school, traffic_park, university, parking, parking_space, clinic, dentist, doctors, hospital, nursing_home, pharmacy, social_facility, veterinary, gambling, courthouse, fire_station, police, prison, townhall, crematorium, dive_centre, funeral_hall, grave_yard, marketplace, monastery, mortuary]
waterway: [boatyard] waterway: [boatyard]
military: [danger_area] military: [danger_area]
landcover: __any__ landcover: __any__
leisure: [garden, park, pitch, dog_park, fishing, marina, nature_reserve, playground, stadium, track, playground, sports_centre] leisure: [garden, park, pitch, dog_park, fishing, marina, nature_reserve, playground, stadium, track, playground, sports_centre]
natural: [fell, grassland, heath, scrub, wood, tundra, bay, beach, blowhole, crevasse, shingle, shoal, bare_rock, hill, sand, scree, tree] natural: [fell, grassland, heath, scrub, wood, tundra, bay, beach, blowhole, crevasse, shingle, shoal, bare_rock, hill, sand, scree, tree]
highway: [service, pedestrian] highway: [rest_area, service, pedestrian]
attributes: attributes:
- key: class - key: class
type: match_key type: match_key
@@ -215,7 +216,7 @@ layers:
- id: transportation - id: transportation
features: features:
- source: osm - source: osm
geometry: line geometry: line
include_when: include_when:
route: __any__ route: __any__
highway: [motorway, trunk, primary, secondary, tertiary, unclassified,residential, motorway_link, trunk_link, primary_link, secondary_link, tertiary_link, living_street, service, pedestrian, track, bus_guideway, escape, raceway, road, busway, footway, bridleway, steps, corridor, path, via_ferrata, cycleway, ladder, platform] highway: [motorway, trunk, primary, secondary, tertiary, unclassified,residential, motorway_link, trunk_link, primary_link, secondary_link, tertiary_link, living_street, service, pedestrian, track, bus_guideway, escape, raceway, road, busway, footway, bridleway, steps, corridor, path, via_ferrata, cycleway, ladder, platform]
@@ -225,6 +226,10 @@ layers:
aeroway: [runway, stopway, taxiway] aeroway: [runway, stopway, taxiway]
railway: [abandoned, construction, disused, funicular, light_rail, miniature, monorail, narrow_gauge, rail, subway, tram] railway: [abandoned, construction, disused, funicular, light_rail, miniature, monorail, narrow_gauge, rail, subway, tram]
man_made: [goods_conveyor] man_made: [goods_conveyor]
- source: osm
geometry: point
include_when:
highway: [motorway_junction, passing_place, mini_roundabout, speed_camera, speed_display, toll_ganty, turning_circle, turning_loop]
attributes: attributes:
- key: class - key: class
type: match_key type: match_key